Post by Critter on Jul 30, 2007 3:00:33 GMT -5
Element descriptions
Water
Water horses are considered the purest of elements. They are often white or grey, although some are dark colors too. Waters are kind and gentle. Water foals are always white and become other colors when they age. In the water lands it is ALWAYS raining, but they love it. The waters sign is a raindrop.
Earth
Earth horses are all types of personalities and colors. The earth's are no different than RL horses. The earth sign is a tree.
Fire
Fire is considered the most evil of all 4 elements. The have no problem killing anyone or anything to get what they want. Most fire horses are black. No fires have ever come out white but it is possible. The fire sign is a flame.
Wind
Wind horses are all personalities types. Most of the time a wind horse is dapple or blue roan. The sign for Wind is a gust of wind.
Muddles
Muddles are considered dirty. They're killed before any other type. Muddles must choose their path. They need to make sure they aren't caught by certain others but they need to choose the strongest element they have. Many times a foal is brought up in the mother's element and never sees there father. The sign for muddles is an arrow.
Breeding and Birth
#No graphic breeding!
#A mare is pregnant for at least 1 RL day
#Foals will age after 1 RL month and become adults
#Foals will have a 1 in 5 chance of surviving in Winter. I will use randomizer.org to determine whether the foal will survive or not.
#Foals have a 1 in 20 chance of having a deformity or disease. I will use randomizer.org again.
Ranks
Each element has ranks and every horse in the elements will have a rank.
Fighting
*Fighting is allowed but it must be done in the right board
*Each player will go in an AB order for 3 turns each
*A staff memeber will decide who wins
*A horse cannot die unless the person RPing gives the other fighter pemission
* Fights will occur when claiming a mare, an elemental horse discovers a muddle, and when the ranks are full
*A fight over a rank can only occur if all other high positions are taken
*Mares are allowed to fight
*No one can challenge the current leader for the lead until the current leader has been lead for a minimum of 1 month RL time.
Seasons
The seasons will change on the 9th and the 29th of every month. The weather in each terra will change except water, Fire and wind. In Water it will rain all year and snow in winter but nothing else.
In Wind it will be windy all year and snow as well as be windy in winter.
It will never snow or rain in Fire.
Terras
Each stallion can claim ONE terra if they wish.
There is a maximum of 10 horses in each terra!
There will be no ranks in herds ((see table below for exceptions))
Statuses (from high to low))
King/Queen
Beta/Betaess
Terra Owner
Other mares and stallions
Foals